anime-art-and-animation-styles
Izenzakalo Ezingokomlando Ezathonya Ubuciko Bezingodo Online: A Timeline of the Mmo Games
Table of Contents
Imidlalo yanamuhla emikhulu kakhulu esetshenziswa kuyi-inthanethi yakhiwa ngamashumi eminyaka yokusungula izinto, impumelelo yezobuchwepheshe, kanye nemisebenzi ehlanganisa izenhlalo. Uma uReki Kawahara abhala i-Sword Art Online, wathatha kakhulu kuwo lowo mlando — isikhathi esiphazanyiswe ngokuhlola okunamandla, ukuqhatha kwenhlekelele, ukuqhakaza, nemizuzu yenjabulo ephelele yomphakathi. Indaba yabadlali abangu-10 000 ababambeke ngaphakathi komdlalo ogcwele wokufa we-immersave [ ayizange ishaye ngamandla ngaphandle kohlu lwezwe lwangempela lweMMOs oluye lwaqala. Ukuqonda u-Ancrad, u-Alfeim, kanye nongaphansi kwezwe, kumelwe umuntu aqale ahambe endleleni esukela embhalweni wokuqala wezinto ezisalele emhlabeni wonke.
I-NerveGenear iqophelo le-SAO eliphelele limelela isiphetho sephupho eliqanjiwe elithathelwe isikhathi eside: ukungazilawuli nje kuphela i-fafani kodwa kuba yiyona nto engu-FLT:1]. Lelophupho lafakwa entweni efana ne-athone. Le phupho lafakwa phakathi kwemidlalo yokuqala yomhlaba kulayini yomhlaba, lapho abadlali abaxhunywe khona ngokunqala ngokuzingela izigubhula bese befunda kancane kancane ukuphila ukuphila kwesibili ngemva kwezibuko zabo. Lesi sihloko sibonisa izenzakalo ezingokomlando ezabumba izwe le-MMOs kanye nenkondla, zakha isisekelo se-[FLD [FLD:2]
Ama - produres: Ama - DDD Nokuzalwa Kwezindawo Ezihlanganisa Amanani
Kudala ngaphambi kokuba kube nobuciko be-pixel, kwakunombhalo. Ngo-1979, uRoy Trubshaw noRichard Bartle badalwa MUD1 (Umsebenzisi we-Mult:1]], umdlalo ovumela abasebenzisi abaningi ukuba bahlole iphupho eliphikelelayo elichazwe ngokuphelele. Ukugijima e-Essex University, uMUD1 kwakuyisambulo: ungabhala ukuthi “ngonyaka ka-nathi” futhi omunye umdlali angase abe khona kakade, elungele ukulwa noma ukubambisana. Ubunjani bezenhlalo bungakhomba ngendlela eyiphutha kodwa ngokushesha. Amazinga akhona — isilinganiso, i-oot, futhi ehlanganye izwe elikhona lapho usuka — zonke izinsinsi ezintathu ezikhona, kuhlanganise ne-SA: [FFF:[3],[3][3][5] [F]],[FT]][FF],[F]]
Kuwo wonke ama-1980, i-MUD ikhuliswe ngokushesha. I-Iland yaseKesmai (1985) i-ASCII yanezela izimpawu ze-ASCII exhunyiwe, inikeza umbono ophezulu wemifantu nezilwane ezichazweyo. Yayiyintengiselwano echazayo eCombu Servation, ebonisa ukuthi abadlali babezimisele ukukhokha ngehora ukuze bahlale kwelinye izwe. Iziqubuko ezinjenge [[FLT]] [1986]), ezakhelwe yiMidlalo ye-lifa, yaqhubekela phambili: yayiyinye yezindawo ezingokoqobo zomhlaba, indawo lapho abasebenzisi bayo ababengahlala khona, ngisho nobugebengu. Umedioms, u-Chorn, noMornter, nolimi olusetshenziswayo lwenani lesimanje, umqondo owengeziweyo, noma umqondo osetshenziswayo. Umqondo owengeziwe, umqulu owenziweyo, umfuziselo we- - .
Ekuqaleni konyaka ka-1990, Ubusuku obungabuyindini e-AOL (1991]) yahlanganisa abadlali abangu-500 kanye kanye kanye ekwakheni i-Folds ezibonakalayo. Isivalo saso sasizibopha, kodwa sabonisa ukuthi i-osethi ingalinganiswa ngokuqondeyo: izenzakalo eziningi, ngayinye eneminyango yayo siqu nezomnotho. Umqondo wezwe elikhona hlangothi-ngalé uveza ngokuqondile isakhiwo esisesitezingeni le-Aincrad, lapho isakhiwo ngasinye sisesitezingeni eliphezulu sinenkampane yepula nezinselele zayo. Lemidlalo yakuqala yayingezona nje izinhlelo zobuchwepheshe; yayiyimiklano engokwesayensi eyayifundisa abaholi bezakhiwo — futhi kamuva — indlela abantu abaholisha abaholi abaholi abaqalayo.
I - Ultima Ekhuluma Ngezentengiselwano: Ukusuka Emlandweni KaMeridia 59 Kuya E - Ultima Online
Ama-00 ashintsha yonke into. Abaxhasi benkonzo ye-Internet babeletha amakhaya nge-intanethi, futhi i-MMORPGs yokuqala engokoqobo yaqala ukubonakala. iMeridian 59, ikhululwe ngo-199, futhi iqashelwe kabanzi njengomdlalo wokuqala wokuhlanganisa i-3D enikezelwe kuqala nomphakathi we-mdlalishone we-mningi. Abadlali abahamba emajele, bafaka imfucupho ngezigqeke, futhi bakha izikhundla — konke ngesikhathi sangempela. iMeritian 59 futhi yazisa umqondo womdlali-vs-pace (Pv) nesimiso sezombangazwe lapho imiphakathi ingalawula khona intela namaqembu amadolobhana. Amandla akhona, lapho izinhlangano ezingokomfaza i-mfazweni ezisethwini zempi ziqondiswe khona, lapho izintambo zivundlomela khona ngokuphola i-SA.
Unyaka kamuva, u-Utima Online (1997) wachitha imingcele ye-genre. Umklami uRichard Garriott wakha ibhodi lezembobo elikhulu kangangokuba abadlali bangakwazi ukwakha izindlu, izitshalo, i-ocket, noma ukubulala abanye abafuna ukuvelela. Isimo sayo semvelo sasiyisiphithiphithiphithi, siwubuciko. Abamnyama baba isaziwayo; abathengisi bemijaho abaduli bemigwaqo ye-serverd be-PvPPPP. Kodwa umdlalo ongenamthetho ungenza “ababulali ababulala ngonyazi, ababulala ngokungenazwela ama-Nebo, badala usizi futhi bazala inqubo yobulungisa yemidlalo. Lokhu kucindezeleka okubangela ukulimala phakathi kwemiya emphakathini engaphandle. Kodwa futhi kwandandandala nemithetho ebulalayo, kodwa kusekhona ngokushesha, kodwa kudinga nanoma yiziphi izigwebo ezikhona. Imithetho zomhlaba eziyingozi.
Ngokushesha ngemva kwalokho, I-Grayes (1998) eNingizimu Korea yasungula ukuvinjezelwa kwenqaba kanye nesilinganiso esikhulu se-PvP njengendlela ephakathi. Namakhulu abadlali abashayisanayo empini eyodwa, umdlalo wafuna ukubambisana, ubuciko, nesiyalo sezempi esivela emabuthweni. Inhlangano ye-SAO’Assabult Commut — iphethe umphathi onjengoHeathcliff nesigaba esicacile semisebenzi — ibonakalisa amasu avele ku-Lineage's-soaks. Lawo amagama angokomlando abonisa ukuthi uMOs wayengewona nje abulala izigelekeqe; zazingahlelile ngokwezombangazwe ehlanezempi.
I - Golden Age: EverQuest, Ubizo Lwesimemezelo Sika - Asheron, Nokuphakama Kwezwe Eliphilayo
Uma iminyaka engu-90 iphela ibekwa izitini, ukuphenduka kwenkulungwane yeminyaka kwamisa isontokazi. iQuest (1999) yaletha imifanekiso yesithathu, i-octive, nobunzima obungapheli obufuna ukubambisana. Abadlali balahlekelwa yizintambo zokufa, bashiya isidumbu sabo — kanye nazo zonke izimpahla zabo — lapho bawela khona. Ukusithola kwadinga “i-esofly ehamba” endaweni eyingozi, ngokuvamile ngosizo lwesilinganiso esikhulu se-necromanchel esingasondeli esikwazi ukuvala isidumbu. Lokhu kubulala kwakha isijeziso sokufa esingavamile, futhi cishe inhlonipho engcwele yaso ifaka isilinganiso sokufa esingapheli; kodwa isisekelo esingokwezinga eliyiphutha, isibopho esihlanganisa yonke isibopho sokufa. — I-Ever Qu ewudruse.
I-EverQuest yasungula nomqondo ‘ wokuhlangana okuphikisiwe'.': udrako omkhulu noma unkulunkulu ofuna abadlali abaningi ukuba basebenzise icebo elicushwe ngokucophelela. Amadragon anjengoLord Nagafen noLady Vox aba izinganekwane, abakhiqizi besikhathi abaphikiswana kakhulu ngemibuthano encintisana. Abaqondisi be-aincradad basesitezingeni — isigelekeqe ngasinye esiyingqayizivele esinezindlela ezihlukile — bahlasela abadunyisi abaduli ababhisi beqembu elihamba ngebhoshobhi elikhulu. Ngisho nangesikhathi sokuhlangana kwe-SAO’s beqembu le-loster, bememezela futhi belungiselela, siphinda “inkathi ye-Anphrem, lapho imibuthano ehlangene ukuze ikhuseleke khona i-Ave Quest.
Phakathi nenkathi efanayo, i-Astron’s Call (1999) yasungula izwe elingenalutho elingenandawo yokulayisha nendaba yanyanga yonke eshintshwa unomphelo owenziwe unomphela indawo. Abathuthukisi, iTurbine, babebheka umdlalo njengomsebenzi ophilayo, owehlela amabutho ahlaselayo nezenzakalo zomhlaba. Lo mqondo wokuphila, ukuthatha indaba eyimfihlo — lapho abadlali bezizwa khona ingxenye yecebo elikhulu, elingalindelekile — ubuye ufinyezwe ezindaweni ezizalelwe kuzo i-SAO’s, ikakhulukazi eMbali wenkonzo ePhansi , lapho icebo lokuzenzela ulwazi lwendalo lizenza i-tentathene. Iphupho lalogozo elibhalwe lapha izakhamuzi zalo.
Umphumela Wempi: Ukutholakala, Isikali, Nesihloko Sepaki Le - bueprint
Kwabe sekufika u-2004, futhi kanye weWarcaft. Ukuqamba kukaBlizzard kwakungeyona inguquko kodwa kwakuwukucwengisisa nokuphumelela. Yathatha isihluku se-EverQuest futhi yagqunywa emaphethelweni: iziphawuli zokufuna izimpawu zavela kumamathikithi amancane, izijeziso zokufa zadamba zaba yinkathi eqinile encane, futhi umhlaba wahlukaniswa waba izifunda ngokucacile ngokwezinga eliphansi eliqinile. Wowewa wathandwa kakhulu “isimo sokupaka”, lapho okuqukethwe yi-equaccone, okuphelele ngezithombe eziqoshiwe, imifaniso, nemivuzo engapheliyo. Ngesikhathi sokuqala, uMO yaba yindawo yempucuko enkulu eqophelisweni yezigidi.
I-SAO’’Sincrad ivame ukuchazwa njengendawo yokuhlasela enkulu, kodwa umklamo wayo wokufuna — i-NPC inikeza imisebenzi, ithonsi le-ot, kanye nomqondo ocacile ‘ wokushaya ibhola ngezansi , ipaki elingenalutho ngesikhathi esisodwa. Ukuvuleka okuqhubekayo kwephansi kuveza izinqwaba zezindawo zokugquma zeWoW eziqhubekayo. Nokho, i-SAO isonta ukuvuleka kokuthi ukutholakala ngokususa inetha lokuphepha: akukho nkinobho yokuphuma, akukho tikiti losizo, futhi akukho kuvuka. Ukushukuma komthetho obulalayo weWoW kuveza ukudamba okuqhubekayo kweWoW. Umdlalo omenyezelwa izigidi zabantu ukuba zikhululeke esikoleni ubuye uvuse ijele lapho kushiswe khona.
UWoW waqinisa futhi uthathu lwendima — ithangi, umphilisi, umdayisi womonakalo — obonakala kakhulu embalweni kamphathi we-SAO. Umthetho kaKirito owenziwe nge-DPS, i-rapier esheshayo yokukhanya, nemithwalo yempi yabadlali abafana no-Agil yonke ibonisa inqubo yeqembu elafundisa isizukulwane esithile. Ngisho nomqondo ka- “aggro” nomphathi we-akhampanitor ubhekiswe ngokucacile endaweni yonke ye-SAO, kuveza iphupho elisobala ngomqondo wemidlalo.
Izakhiwo Ezingaphansi Kwama - pixel: Indima Yobuchwepheshe Ekwakheni Isimo Esingokoqobo
Akukho namunye walemiphakathi engokoqobo obekungachuma ngaphandle kokuqhuma okukhona kobuchwepheshe be-Internet kanye nobuchwepheshe be-injini. Ukusakazeka kwamathuluzi abanzi ekuqaleni konyaka ka- 2000, okwenza uketshezi lulwelwe ngenkathi yangempela emazwekazini. Amakhadi emifanekiso avela eNVIDIA nase ATII aguqula izindawo ezinwebekayo, kuyilapho izakhiwo ze-server zaqala ukusekela izinkulungwane zabasebenzisi abakhona emhlabeni owodwa. I-OP amathuluzi e-P anjenge-Commun Decol kanye neDivord (nawo kamuva awenziwe nge-scronory e-activesssss e-ous yaqala ukuba i-SAO) i-o aguqule imiphakathini ephila, lapho abangane bebanga bezwa ukuhleka nokushaywa kanye nokwesatshwa phakathi kokuhlasela.
I-NerveGear ye-Propegic, nekhono layo lokuvimbela izimpawu zobuchopho nokucwilisa ngokuphelele kobuvolo, ngokuvamile ithathwa njengenganekwane emsulwa yesayensi. Nokho uhlu lwayo lungalandelelwa ngokuhlola kwangempela emibhalweni ye-communeters ne-VR eyandayo ye-VR. Ngo-2012, i-Oculus Rift yaqala umncintiswano omusha oya kumthengi we-VR, kuyilapho imishini yamuva enjenge-HTCCVCVVVVIve ne-Plation VR iqala igumbi elilandela indlela nesilinganiso sokulandelana kwesandla. Ubuchwepheshe obugcweleyo buhlala bungafinyeleki, kodwa ukusukela ezincazelweni zemibhalo kuya ku-3D emibukisweni yekhanda ye-scroomciso ecacile eqonde emgondweni we-sase-SAO.
Iqiniso Elingokoqobo Njengomdlalo Odlalayo Nonogada
Nakuba Ubuciko be-Online beqala ukunyatheliswa njengenoveli ye web ngo-2002 — ngaphambi kokuba i-VR renaissance yanamuhla iqale ukufaneleka kakhulu. Amakhanda ayo aye aqala ukuphakama [2000] u-Fako [Ukuphila okuqhubekayo] [2003], izwe elingakhonjwanga kakhulu lapho abasebenzisi badala khona izinto, bafunda khona amakhonsathi, futhi bakha amabhizinisi. Umnotho wawo waba nesibindi kangangokuba abanye abasebenzisi bazuza ukuphila okungokoqobo. Ukwesibili wabonisa ukuthi izinga lonyaka elingapheli lingasekela yonke imisebenzi yabantu, kusukela kwezobuciko kuya ekuthakazeni. Kwabonisa futhi ukukhomba okumnyama: ukukhohlisa, nokunuba.
Uma umdali we-SAO, u-Akihiko Kayaba, uguqula umdlalo ube yinto engenakugwenywa, uthatha isiphetho sakhe sengqondo sokuphila kwesibili ukuze afinyelele esiwohlozayo. Uma abantu bezimisele ukutshala imali yangempela namandla angokomzwelo ekhaya elibonayo, kwenzekani uma i - cishe iqala ukuba ikhaya? Imidlalo enjengo [i-VRC] [ingxenye ephakathi kwe-MUD] [[FLT:] [[FLT]] [[FLT] [6] [20] Igumbi [20] Liye lafaka imvilo-mfonsolofi, ivumela ukuba iphini egcwele ithanda ukugonana, ukudansa, nokuyanyaza. Le ndawo iveza ngokuqondile i-MUD, futhi yonke ithembisa i-SACTRN, i-ocroment encikene.
I-VR BR Enikezelwe MMOS, njenge [[FLT: 0] OrbusVR: Return (2017) no- ZENT: iDolobha lokugcina [[]), liye lazama ukuhumushela i-MMO - uhlaka lwekhanda oluphelele, oluphelele olusekelwe engxenyeninininini enziwa ngokunyakaza nokukhuphuka okukwenza ujuluke. Kule midlalo, ujikijela inkemba ukuze ubhekane nomonakalo, futhi uphakamise isihlangu sisho ukuphakamisa ingalo yakho yangempela. Ukucwiza kukhulu kodwa kuyakhandla kakhulu. Izwe SAO likhipha ukuncipha komzimba ngokufunda i-mizwayo, kodwa ukuphakama phakathi konyaka ngamunye phakathi konyaka ne-MMM. Inkinobho yonyaka engokomlando kuya kusuka ekuqondiswe ekuqondisweni kobuchopho.
Imishini Enamandla Ezenhlalo, Impilo Yengqondo, Nezinso Ezingokoqobo Zezwe
UMMOs ibilokhu iyimidlalo nje kuphela; iyimidlalo yokuhlola izenhlalo. Ukucwaninga kuye kwafaka kaningi ukuchaza ukuthi lamazwe asebenza kanjani “njengezindawo ezintathu” — indawo ehlala abantu ehlukene nekhaya futhi esebenza lapho abantu bebophana khona. AmaGuilld aba yizisekelo zokusekela, anikeza i-camaraderie enqamule imingcele yolimi. E-SAO, usizi lokufa kwemidlalo luveza ubuhlobo obungcono kakhulu: iKirito ne-Astuna’s, umkhaya wabadlali be-Aincrand, nokuthembela okujulile phakathi kwabaphambili be-lin. Izikhathi ezithulile ze-Anim — ukudla, ukudoba ngempuphu — ukubuka izinhlanzi ngempuka yosuku lwezimo enzi enziwayo enziwa abadla izigemgemfo ezivulela abantu bemibuni.
Kodwa amathunzi made. Ukuluthwa utshwala, okuqashelwa yiNhlangano yeZwe Yezempilo, kuveza izihloko ze-SAO. Izindaba zabadlali abadebesela ukuphila kwangempela, abalahlekelwa imisebenzi, noma ngisho nokufa ezingxenyeni zebanga elide ku-internet cafes zifaka inxushunxushu yangempela ngenxa yephupho. I-SAO ibhekene nale khanda-ekwenze ukuba imoto ingakholeki kuze kube yilapho imidlalo ishaywa. Ukulwa kwabadlali akulwi nezigebengu kodwa nokuphelelwa ithemba. Ukusekela kwesayensi yengqondo kuvela ngokwezinto ezingokoqobo, kusukela enkampanini yase-Sachichia kuya ekufudumala isibopho sikaSilica nodrago. Indaba igcizelela iqiniso iMMOgen ilokhu yaziwazi: izwe lice kakhulu njengenani lakho.
Imfundo nokuqeqeshwa nakho kuye kwazenza izindawo. Imishini eyakhelwe kuma-MMO isetshenziselwa ukufundisa ukusabela okuphuthumayo, ukufunda ulimi, nokwakha iqembu lenkampani. Imboni Engaphansi Kwezwe emagunjini amuva e-SAO — imfaniso enkulu esetshenziselwa ukuthuthukisa ukuhlakanipha okungaphumi phansi — iyi-panel yokulinganisela okungacatshangelwayo kokuthi injini yemidlalo ingasebenza kanjani usuku olulodwa njengenswela ye-athopie. Lowo mqondo, nakuba unezimpande eziqhamile zikhona, zihlanganyela ngokuhlola kwangempela okuvela [[[FLT:]] ekuqeqesheni indawo ezungezile imisele emelene nemidlalo eyinkimbinkimbi. Umngcele phakathi “wemidlalo ne-" “impompozi" usebenza njengenjongo ephakeme kakhulu”
Ukuziphendukela Kwe - monetic Comment
Kwaqala iminyaka ka- 2000 futhi kwavela ukuvela kwemiklamo yezebhizinisi ebuye yashintsha i-MMO. I-RuneSApe (2001] yabonisa ukuthi umdlalo wamahhala wokudlala i-projects kanye ne-ecompation collective. ] [2003]] waqhubekela phambili, wasebenzisa i-microctsss nowokukhokhela izihloko zemidlalo yezentengiselwano nokukhokha isamba. Ngo-2010, imboni ekhululekile nezindawo zokuthengisa izitolo ezithengisa imali yazenza zibe yimboni engenakuhlelwa, ngokuvamile imidlalo ebangela ukuba imidlalo efana nezitolo eziphambili. Payotos, i-winboards, i-octivebox, i-boxmotions, isced processsssssssss engcono kakhulu kunale prociations.
I-Aincrad kaKaya iphawuleka kakhulu ukuthi ayikho neze umnotho onjalo. Abadlali ababambeke e-SAO abakwazi ukuthenga ukuthuthukisa noma ukudlula kovuko; ukuqhubekela phambili kutholakala ngokujuluka nangengozi. Lomdlalo uyinzuzo yokugcina, ingcebo etholakala ngokulandelana kwemali etholakala ngokufuna nokuhweba. Lokhu kuhlanzeka komklamo — ukulangazelela inkathi yokubhalisa intela yenyanga yonke lapho isambatha semali kuphela — ukuveza ukulangazelela “inkathi yegolide” yeMMOS phakathi kwabalandeli bamadala. Ngokususa izitolo zemali nemali yangempela, i-SAO inikeza izwe lapho kuphela imali ethenjwa khona nesibindi. Ukuhlelwa kwemali kwasekuqaleni, ukuhlelwa komdlalo wokwethembeka kuveza ukusabela kokuziphatha komphakathi.
Isimiso Sesikhathi Esibeka ISAO Embhalweni Osezansi
Ukuze ubone lo hlu ngeso lengqondo, cabanga ngohlu olufushane lwezenzakalo eziphawulekayo ezazisa umkhathi i - SAO ngokuqondile:
- [[FLT] uphakamiso lwe-MUD1], ukumisa izwe elinesabelo esiphikelelayo.
- (1985: IsiQhingi saseKesmai sethula imidwebo ezindaweni eziningi.
- 196: UMuvat wakha isikali sokuqala esikhulu somfanekiso womphakathi owenziwe waze wathandwa futhi umqondo ka-Fafani.
- [1998:[[FLT] Ubusuku obungabuyi nhlobo ku-AOL bubonisa ukudlala i-cop ebotshelelweyo.
- 19996:[ i-Meridian 59 amaphayona angu-3D MMORPG anezombangazwe ze-PvP.
- 97:[ Ultima Online ikhulula i-octive boxbox yomdlalo nesiyaluyalu somdlali-ophumayo.
- 1988: I-layini ibeka ipulani yempi enkulu yePvP.
- [1999: EverQuest nocingo lwe-Asheron lufaka ama-MMOS ama-MO acwiliswa nge-3D, izijeziso zokufa ezinzima, nokulandisa okuphilayo.
- RuneScape yethula isifanekiso esidlalayo esinwebekayo esibangela isisekelo somdlali.
- Ukuphila kwesibili kubonisa ukuthi izwe elingangeni njongo lingangenisa umnotho ogcwele nokuphila komphakathi.
- [2004:[[[FLT] Izwe lemisebenzi yempi] liphelelisa i-paki enesihloko futhi liletha ama-MMO ku-MO.
- 2012:[ I-Oculus Rift Kickstarter isho ukuqala kwegagasi le-VR.
- 2014:[ VRCAT iqala ukuvela, ekugcineni inikeza indawo ye-VR ephakathi lapho abasebenzisi badala khona ama-ioday nama-afathon.
- [[FLT: 0]2022: Zenith: IDolobha Lokugcina liqala njengendawo egcwele i-VR MMO egcwele ukunyuka, ukundiza, nokulwa okusekelwe ekushicileleni.
Igebe ngalinye lisuka egebeni phakathi kweqiniso lethu nephupho elingu 2022 [i- Ikhono lobuciko eliyi-Online, lapho uNerveGear egellar nogibe lukaKayaba luvaleka khona. Nakuba singenazo iziteshi zobuchwepheshe obugcwele, ukulangazelela, izakhiwo zomphakathi, kanye nendawo engokwengqondo konke kwaqanjwa khona ekuvuneni kwalemidlalo yangempela.
Isiphetho: Isimiso Sempi Esingaphendulwanga Siholela Ekucwilisweni Okugcwele
Izwe le Ubuciko obungokonyaka obuphakathi kwe-Online abukho. Isithelo esivunwayo somuthi onezimpande zawo zihlehlela emuva kudala abantu ababili babhala “itshe elimnyama” komunye nomunye emgodini wemibhalo. Izenzakalo ezingokomlando ezabumba i-MMOS — ukusungulwa kokuphikelela, ubuhlungu besidumbu buhamba, injabulo yeqembu lokuqala elibulalayo, ukukhashelwa kwababulali abadlalayo, ukushintshana kwemibhoshongo ye-monethi, nokukhasa kancane ngakuyo mayelana nendawo engokoqobo — konke kuxhunyaniswa kuyi-DNA. Lapho abathandi bebuka i-Ancrad belwa nesimiso noma ukuhalalisa izandla, baphinde baphinde bahlasele eminyakeni engu-40 yomlando owodwa, baphinde baphinde baphinde baphinde baphinde bashone.
Lelifa liyaqhubeka lizivelela. I-MMOS yanamuhla injenge Fantasy XIV igcina umoya ka-EverQuest noWoW uphila ngesikhathi usunduzela indaba endaweni ye-movie. Ama-clupt asondela kakhulu ekucwiliseni kwemizwa okucatshangwayo. Umxeba phakathi kwe-SAO ekhona. I-FLT nomfanekiso ongokomzimba uzakuhlala ukhona, hhayi ngenxa yezinja eziyingozi ezinjengoKayaba, kodwa ngenxa yokuthi abantu bakhetha njalo ukusebenzisa isikhathi sabo, imali, nokubona kulezindawo. Umlando usifundisa ukuthi isikhathi eside njengoba kunezisebenzi namaphupho, kuzoba khona ukungazi ukuthi zilahlekelwe yiziphi. [FLD:] [FF]