Umhlaba wendalo wale midlalo yanamhlanje eninzi kakhulu kwi-intanethi wakhiwa kumashumi eminyaka yobuchule, impumelelo yobugcisa, kunye nemisebenzi etshintsha intlalo. Xa uReki Kawahara wabhala Word Art Online, watsala kakhulu kule mbali — ixesha elifakwe kwinkcazo yenkcazo, ishwangusha, kunye namathuba ovuyo olupheleleyo lwentlalo-ntle. Ibali labadlali abali-10 000 ababambeke ngaphakathi komdlalo wokufa opheleleyo lingayi kubetha ngamandla ngaphandle komnombo wokwenene weMMOs oye wabakho ngaphambi koko. Ukuqonda u-Aindad, u-Alfe, kunye noMhova phantsi kwehlabathi, kufuneka kuqala omnye ahambe kwindlela esuka kwi-emodegingsss ezikhoyo ezithe ngqo.

I-NerveGear set ephezulu kunye namava apheleleyo e-SAO amela isiphelo sentsomi sephupha elide elisekho: ukungalawuli nje isifani kodwa kuba yi leyo i-avatar. Elo phupha lafakwa kwimidlalo yokuqala yengingqi ye-intanethi, apho abadlali badityaniswe ngexesha elifutshane ngexesha lokuhamba kwemijikelo yabo, bafunda kancinci ukuphila ubomi besibini emva kwekhusibo. Eli nqaku libonisa iziganeko zembali ezabumba ihlabathi le MMOs kunye nolwandiso, zadala isiseko secebo sehlabathi ubugcisa [FLT]

Abavelisi: Ii-MUD Nokuzalwa Kwezithuba Zamanani

Kude phambi kwemibhobho okanye ubugcisa bepixel, kwakukho okubhaliweyo. Ngonyaka ka 1978, uRoy Trubshaw noRichard Bartle badalwa [[FLT: 0] MUD1 (UMTUT]] [Umsebenzisi we-Mult uDungeon]], umdlalo ovumela abasebenzisi abaninzi ukuba bahlole iphupha elizingisileyo lehlabathi elichaza ngokupheleleyo ngeprose. Ukusebenza kwiflamethi yokuqala e Essex University, MUD1 yayisisityhilelo: unokuba nohlobo “nothi, kwaye omnye umdlali unokuba khona, elungele ukulwa okanye ukusebenzisana. Ubunjani bebubodwa. Isakhiwo se-MUD1 — imigangatho, i-ot, kwaye esabelane ihlabathi elikhoyo xa ukhutshiweyo, i-MM, kuquka ne-SA:[2][FT][3][3]][FFF],[3]]

Kuyo yonke iminyaka yoo-1980, i-MUD inyuswe ngokukhawuleza. Ilityekazi le-Kesma (1985) idityaniswe imizobo ye-ASCII ekhoyo, inika imbonakalo ephezulu esezantsi yemingcwabo kunye neerhamncwa echazayo. Yayiyimveliso yentengiso kwi Compu Service, engqina ukuba abadlali babekulungele ukuhlawula ngeyure yokuhlala kwelinye ilizwe. Izihlomelo ezifana [[FLT]] [[FLT:] [1986]] [iiinyaka], eyaveliswa nguLucasfilim Game, yahambela phambili: yayingomnye wemilo ecacileyo, 2 apho abasebenzisi bayo babenokuhlala khona, kwaneeze kwaneenze ulwaphulo-mthetho, nolwaphulo-mthetho lwemali, kunye ne-Rhousedromes. Ingcingo yalethi yeyenzipho yangoku langoku, i---om, i-om, i-ognogno

Ekuqaleni konyaka ka1990, Ubusuku obungangeni windi. ku-AL (1991] yahlanganisa abadlali abangama-500 ngexesha elinye kucwangciso lwezibonelelo ezingabonakaliyo. Ikepisi yayo yayingenamkhethe, kodwa yabonisa ukuba iqulathiweyo linokulinganiswa ngokuthe tyaba: imizekelo emininzi, nemibutho yayo kunye nezoqoqosho. Ingcamango yehlabathi elikhoyo ngamacala-ngapha nangapha komgathi komzinge womgangatho weAincrad, apho umgangatho ngamnye uyi-biosipala ezimeleyo ngeyayo neengxaki zayo. Le midlalo yangaphambili yayingeyonkqubo yobugcisa nje yobugcisa; yayiyiyo iprojelathi ezifundisa abaqhubi — kwaye kamva — indlela abaqulushi behlabathi abazenza ngayo xa benikwe umzimba omtsha.

Umvuzo Wezorhwebo: Ukusuka Kummeli waseMeridia 59 Ukuya Kutsho KwiUltima Online

Umbindi wonyaka ka19990, ukhutshwe ngo-1991. Abanikezeli benkonzo ye Internet babezisa amakhaya kwi-intanethi, kwaye umboniso wokuqala oyinyaniso we-MMORPGs waqalisa ukusebenza. iMeridian 59, ikhutshwe ngonyaka we-199, iyaziwa ngokuba ngumdlalo wokuqala wokudibanisa i-3D-ecerecter yokuqala kunye nohlobo oluzingisileyo lwe-ingingqi. Abadlali abahamba ngemibhobho edada, bafaka amafutha ngeziphumo ezicacileyo, kwaye bayila imibutho — ngexesha lokwenene. iMeridian 59 yazisa ingcamango yomdlali-vsplacer-s (Pv) imida) kunye nenkqubo yezopolitiko apho imibutho ilawula khona iidolophu, iirhafu kunye neemfazwe. Amandla apho iguqulelanisa khona iimeko-zo zezobupolitiko, iguqulela ngqo kwimigxobo ye-SA, ngexesha lonikezelo lophu lophulo lwemfazwe.

Kunyaka kamva, Utima Online (1997) wachitha imida ye-genre. Umyili uRichard Garriott wakha ibhokisi yesanti kangangokuba abadlali bayakwazi ukwakha izindlu, izityalo, i-ocket, okanye ukubulala abanye abakheli. Indalo yaba yisiphithiphithiphithi-phithiphithi-phithi. Ingxaki yabamnyama yaba noontamo-mdlali-mzenzisi; umdlali-olfri oqhutyele ume indlela yomncedisi. Kodwa umdlalo ongekho mthethweni u-PvPPP, kwakhona wavelisa “ababulali ababulawa ngolunya ii-Nebons, bedala, bedala kwaye beveza intlungu kwinkqubo yokulawula imidlalo. Le ngxaki ibangela umonakalo kufuneke ibutho labantu abasebenzayo. Kodwa emva koko, i-Podfleand ifuna nayiphi nayiphi nayiphi nayiphi nayiphi nayiphi nayiphi nayiphi na imiyalelo yehlabathi eyingozi.

Kungekudala emva koko, I-Grade (1998) ukusuka eMzantsi Korea yasungula ungqingo lwenqaba kunye neskali esikhulu se-PvP njengerhintyela elingundoqo. Ngamakhulu abadlali abangqubana kwidabi elinye, lo mdlalo wafuna umanyano, ubuchule, kunye nengqeqesho yezomkhosi esuka kwimibutho. Iqela lentlangano ye-SAO’s Assault Coult — kunye nomyaleli ofana noHeathcliff kunye necandelo elicacileyo lemisebenzi — zibonisa iindlela ezivela kwi-Lineage's-soaks. La manqaku embali angqina ukuba uMOs ayengengokuba abulale nje iintshabazoli; ayesele elungele ukubulala umgaqo wezopolitiko kwintlango ewezomthetho.

IXesha Legolide: I - EverQuest, Ubizo Lwesibongozo sika - Asheron, Nokukhula Kwehlabathi Eliphilayo

Ukuba iminyaka engama-90 ifikelele ekupheleni kwewaka lewaka labantwana bakha itenatheyinali. i-EverQuest (1999) yazisa imizobo ye-3D, ihlabathi eligqwesileyo, nobunzima obungapheliyo obufuna intsebenziswano. Abadlali balahlekelwa ngamava okufa, bashiya isidumbu sabo — kunye nazo zonke iigiyeri zabo apho bewile khona. Ukuyilungisa kwafuna “i-i-corpy" kwingingqweqwe, ingena kwingingingi, ngokufuthi ngoncedo lwe-necromancre-e ephangamkileyo ekwazi ukutsala isidumbu. Oku kuthatha isigwebo esiphezulu kwakhatshwa ngokungaqhelekanga, kunye nentlonelo engcwele ngengozi. Ku-SA, oko kuxhomekeke kwisiseko sobunzima obungazengqondo, ingumzekelo osisibonelelo esithe ngqo kwimfutho. — Ingunxa-m.

I-EverQuest yakwayila ingcamango “yokudibana okukhawulezayo”: inamba enkulu okanye uthixo ofuna abadlali abaninzi ukuba benze icebo elicwangcisiweyo. Iidragon njengoLord Nagafen kunye neLady Vox zaba ngamabali, abavelisi bexesha bakhuphisana ngokutshamleza ngemibutho ekhuphisanayo. Abalawuli basemgangathweni weAincrad — irhamnfex nganye engaqhelekanga enemikhondo eyahlukileyo — bahlasela ii-desters ngomlinganiselo ophezulu, kunye nomdlali wonke umgangatho ohamba kwibhotwe elikhulu. Kwana nexesha lokudibana kwe-SAO' mphathi weqokobhe, libhengezwa kwaye lilungiselelwe, livakalisa “ixesha le-Anphene" ka-EvenuQuest, apho imibutho ihlanganisanazo zonke iiyure ukuze ikhusele i-empempere.

Ngexesha elifanayo, i-Asheron’s Call (1999) yasungula ihlabathi elingenamthungo elingenandawo yokulayisha kunye nohlaziyo lwebali lwenyanga olutshintsha ngokusisigxina umhlaba. Abaphuhlisi, Turbine, bawuthatha umdlalo njengomsebenzi ophilayo, kunye nemikhosi ehlaselayo kunye neziganeko zehlabathi. Uluvo lokuphila, imbali efihlakeleyo — apho abadlali bavakalelwa ukuba banenxalenye yeqhinga elikhulu, elingalindelekilenga — baphinde bawubone kwimibange yamva kamva, ingakumbi ePhantsi kwe ukuhlaziywa kwento ekhoyo.

Isiphumo Sesihlenga - pheke: Ufikelelo, Isikali, Nomxholo Wepaki Eluhlaza

Kwandula ke kweza u-2004, kwaye kunye nayo yehlabathi yeWarbration. Ukusetyenziswa kweBlizzard yayingeyonto entsha kumakhanyisi kodwa yayiyiyo epholishini kwaye ifikeleleka. Yathatha inkohlakalo ye-EverQuest kwaye yagquma phantsi kwemiphetho: iziphumo zokukhangela zavela kwimap encinci, izigwebo zokufa zadaniswa kubude obuncinci, kwaye ihlabathi lahlulwa liba limimandla ecacileyo-equlukileyo. Wowa waziwayo kwimo ye-“thekom, apho umxholo wacelelwa ngobunono bobuntlola, opheleleyo ngemifanekiso eshukumahobe, iipayidi, kunye neembuyiselo ezithene. Ngexesha lokuqala, uMM, yaba yindawo ebanzi yenkcuba yenkcube.

I-SAO’’Sincrad idla ngokuchazwa njengendawo ephantsi ebanzi esetyenziswa ekuhlaseleni, kodwa indlela yokufuna kwayo — ene-NPC enika imisebenzi, i-phaot, nentsingiselo ecacileyo yoku “betha umdlalo” omnye umgangatho ngexesha elithile — yipakethe ecocekileyo epheleleyo. Ukuvulwa kwemigangatho eqhubekayo kubonakalisa amaza ahamba-hamba-hambayo eWoW akhula. Kodwa, i-SAO ijijijeka into yokuba ukufikelela ngokususa umnatha wokhuseleko: akukho qhosha lokuphuma emgangathweni, akukho tikiti loncedo, akukho luvuko. Ukuxinezeleka phakathi komthetho weWoW owenziwe ngokuphangaleleyo kunye nomthetho obulalayo we-SAO kudala inkcazelo ecacileyo kwimpumfudulo. Umdlalo omenyezelwa izigidi zesikolo emva kokuzihlaziya kwesikolo ukuphucula imoto.

UWoW waqinisa nendima yobuthathu bomsebenzi — itanki, unyango, umhwebi womonakalo — obonakala kakhulu kwimfazwe yomphathi we-SAO. Ingcamango kaKirito ye-DPS edityanisiweyo ye-Asuna ekhawulezileyo, ugqatso lombane, kunye neembopheleleko zokuthutha iitanki zabadlali abafana no-Agil zonke zibonisa ukwenziwa kweqela elisemthethweni elafundisa isizukulwana esithile. Kwanengcamango ye- “aggro” kunye nabalawuli beqela leqela elisebenza kwindalo ye-SAO, ichaza ngokucacileyo ingcamango yephuphamvo yomdlalo ecacileyo.

Isiseko Esingaphantsi Kweepixel: Indima Yobugcisa Ekwakheni Ubomi

Akukho nanye kwezi ndawo zenyani ebeya kukhula ngaphandle kodubulo lwe-intanethi kunye nobugcisa be-hardware. Ukusasazeka kwemibhobho ebanzi ekwiminyaka yonyaka wama- 2000 ehlisiwe, eyenza ulwelo lolwelo lokwenene lwamazwekazi. Amakhadi emizobo avela kwi-NVIDIA kunye ne-ATI zenza iindawo ezintle, ngelixesha isakhiwo seseva sitshintshile ukuxhasa amawaka abasebenzisi abakhoyo kwihlabathi elinye. Isixhobo selizwi-IP sinoMgaqo-o kwaye kamva iDishord (nakuba okomva sithetha ngobuchule bokuyila kudala i-SAO) imikhosi esekelwe kumsebenzi obhaliweyo, apho abahlobo babenokuva ukuhleka nokugxabelana komnye umntu xa ehlasela.

I-NerveGear yeNqaba, enamandla ayo okunqanda iimpawu zobuchopho kunye nokufak ’ i-entile yokuntywiliselwa ngokupheleleyo kwezimvo, idla ngokulahlwa njengentsomi yenzululwazi engaphucukanga. Kodwa umnombo wayo ugcinwa ngokuvavanywa ngohlobo lokwenene lwemiboniso ye-computers kunye nokwanda kokuntywiliselwa kwe-VR ye-Irray. Ngo-2012, i-Oculus Rift yaqalisa ugqatso olutsha kuthengiso lwe-VR, ngelixa kamva i-HTCCVIVVP kunye noD yomlinganiselo wegumbi-VR engenisa umkhondo kunye nobukhombi besandla. Ubugcisa obupheleleyo buhlala bungabhaduki, kodwa ukusukela kwiinkcazelo zombhalo ukuya kwi-3D kwimizobo entloko ye-'idraties i-ognes icace ngokucacileyo kwimigrome SA.

Inyaniso yenyani njengomdlalo kunye nokhuseleko

Ngelixesha Ubugcisa be-Online beye yapapashwa okokuqala njengencwadi ye web ngo 2002 — phambi kwe VR yenaissance yale mihla — imixholo yayo iye yasebenza kakhulu. Uqoqosho lwabona ukunyuka kwe [ Ubomi obudityanisiweyo [2003], ihlabathi elingeyo meyadiums, apho abasebenzisi bayila khona iikonsathi, bafunda khona iikonsathi, kunye nokwakha amashishini. Uqoqo lwazo lwaba namandla kangangokuba abanye abasebenzisi bafumana ubomi behlabathi lokwenene. Okwesibini bangqina ukuba indawo eqhubekekayo ikho, ubugcisa bobugcisa bokuqhubana. Kwakhona kwabonisa icala elimnyama lobubugcuphene.

Xa uSaO edala, uAkihiko Kayaba, uguqula umdlalo ube yinto engenakuphunyukelwa, uthatha ingqiqo yobomi besibini kwisigqibo soyiso. Ukuba abantu bakulungele ukunikezela imali yokwenene namandla eemvakalelo kwikhaya elilelona, kwenzeka ntoni xa intsingiselo ingulo ingukuphela kwekhaya? Imidlalo efana [[FLT: 0]] [1] (2014 ne Recgumbi[[20][20]) ukuvumela imvulophu i-miba ukuba ithandane, ithanda ukugona, ukudanisa, nokuya kucwangciso. Ezi plati zithe ngqo ziyinzalo ze-MUD, kwaye zonke zisenza isithembiso esifanayo somdlalo phakathi kwe-SALT:

IVR yokwahlulelwa ye-MMOS, enjenge [[FLT: 0] OrbusVR: Return (207) kunye ZENT: IsiXeko sokugqibela [, izama ukuguqulela amava apheleleyo eMMO - apheleleyo entloko, apheleleyo esekelwe kuphawu oluqinileyo nokunyuka okukwenza ubila. Kule midlalo, ujingaphaza ikrele ukusingatha umonakalo, kwaye uphakamise ikhaka lithetha ukubamba isandla sakho sokwenene. Ukuntywinwa kunzulu kodwa kuyadinisa. Ihlabathi le SAO lisusa ungqubano lomzimba ngokufunda i-meyal-mey, okwangoku phakathi komnye umendo onciphileyo kunye nohambo lwembali lwembali.

Izixhobo zoluntu, impilo yengqondo kunye nentloko-ndaba yokwenene yehlabathi

I-MMOS ibisoloko ingaphezulu kunemidlalo; iyie-lebrolare zoluntu. Uphando luye lwachaza ngokuphindaphindiweyo indlela ezi hlabathi ezisebenza ngayo “iindawo ezintathu” — imeko-bume yoluntu eyahlukeneyo nekhaya kwaye esebenza apho abantu bahlala bebophele. I-Guild iba yinkxaso kwi-intanethi ye-camaraderie enqamleza imida kunye nemida yolwimi. E-SAO, ungquzulwano olubangelwa kukufa kwemidlalo lukhuthaza ulwalamano olusempilweni oluphezulu: Kirito kunye nowe-Astuna, intsapho yabadlali be-Aincrad, kunye nokuthemba okunzulu phakathi kwabadlali bemfazwe yemfazwe engaphambili. I-Anim — isidlo, ukupheka ngesilwa sentlanzi — ukuloba ngedima — iintsuku zolonwabo olwabangela ukuba abedlayo kwi-Ult Needralsssssssss.

Kodwa amathunzi made. Ukukhotyokiswa yi-Gamming, eqashelwa yi-SAO yeNtlanganiso yezempilo, ibonakalisa imixholo yoluvava lwe-SAO. Amabali abadlali abatyeshela ubomi bokwenene, abaphulukana nemisebenzi, okanye kwanabafa kwintlanganiso zomgama omde kwi-Internet cafes aphosa ingxwabangxwaba yokwenene phezu kwephupha. I-SAO ijongela lentloko-ekwenza ukuba imidlalo ingabinako de ibethwe. Umkhosi wabadlali awulwi nje nezigebenga kodwa ukrumbanga nje kuphela nokuphelelwa lithemba. Inkxaso ye-Psychlottery ivela kwimichrivesssss de ifudusele ulwalamano lukaSilica nedra. Ingxelo ibala inyaniso yeMMOGre isoloko ichaza inyaniso njengezinto eziwayo nabantu bakho.

Imfundo kunye noqeqesho zikwaziindawo ezihlala kuzo. Iimfaniso ezakhiwe kwi-MMO zenziwe ngesixhobo zisetyenziswa ukufundisa ukusabela kongxamiseko, ukufunda ulwimi, kunye nokwakhiwa kweqela lenkampani. Intelekelelo Engaphantsi Kwehlabathi kwimijikelo yamva ye-SAO — imfaniso enkulu esetyenziselwa ukuhlakulela ubukrelekrele bokwendalo obusezantsi — kukuthelekelela okuthe ngqo kwendlela ii-injini zemidlalo ezisebenza ngayo ngemini njenge-injini yothutho lwenjongo ephezulu. Le ngcamango, nangona ikholisa, ihlanganyela iingcambu zoko zokoqobo ezikhoyo [[[FLT:]]] uqeqesho lwamagumbi okujikeleza okuzinyongophele kwemidanga. Umda phakathi kwemilo yemidlalo entsokothile. Umda phakathi “wemidlalo nowe" "ukuyilo lwenjongo ephezulu", ngokufanayo neAckignomente.

Indaleko Yemonenzation Nokungalawuleki Kwayo eAincrad

Kwasekuqaleni kowama 2000 kwabonwa ukunyuka kwemiboniso yezorhwebo eguqula iMMO. I-RuneSApe (2001] yangqina ukuba umdlalo wesikhangeli wemidlalo okhululekileyo wokudlala uxhasa izigidi zabadlali kunye nenani elinengeniso. [Malletroge]] [] [2003] [2003] [iiiiiiiiindlela eqhubekeka phambili, isebenzisa imicrotranstis kwaye ihlawula imibambo yokufaka ingeniso-enjiso. Ngonyaka wama 2010, ingeniso ekhululekileyo-ukudlala iivenkile ezithengisa imali nempahla ezithengwayo, isoloko ikhokelela kwimidlalo evakala njengezinto ezikhoyo kune-injini. Pay-win, iibhokisi ze-mageot, kunye neebhokisi zenterveyi, ezidadayo ezikhoyo, ezithengwayo, iibhokisi zemali ezikhoyo.

I-Aincrad kaKaya ikhululeke kakhulu kwizoqoqosho ezinjalo. Abadlali abavalelwe e-SAO abanakuthenga inkxaso okanye ukudlula kovuko; ukuqhubekeka kufunyanwa ngokusuka nje ngokubila nangobungozi. Lo mdlalo yiyona inzuzo epheleleyo, enemali eqingqiweyo efunyenweyo ngokufuna nokuyilo. Oku kunyulu koyilo — ukulangazelela ixesha lokubhalisa umrhumo wenyanga xa umrhumo wawukuphela kwemali — ukubonakalisa ukulangazelela “iminyaka entle” yeMMOS phakathi koomatilondi wamagqala. Ngokususa iivenkile zemali kunye nemali yokwenene, i-SAO inika ihlabathi apho imicimbi yemali ethemba nenkalipho kuphela. Oko kukuthi ukufezekisa intengo yasekuqaleni, ukwenziwa komdlalo wokunyaniseka kubonakalisa imbonakalo ye-monethi yembali ebonakalisa inkcuku.

Umgca wexesha obeka i-SAO ngokwemo

Ukuze ubone umnombo, cinga nje ngeziganeko ezibalaseleyo ezazisa indalo iphela yaseSAO:

  • [[UMTL: 0]1978:[[FLT] MUD1 iphengulula, imisela ihlabathi elahlulwe ngokuzingisileyo.
  • [[FLT: 0] (1985: isiqithi se Kesmai singenisa imizobo kwimisebenzi emininzi.
  • [[FLT: 0]196: Umbutho udala isikali sokuqala esikhulu somzobo wenyani-mbono yoluntu kwaye ubangela ingcamango yesafomant.
  • [[UMTL:0]1998: Ubusuku obungapheliyo kwi AOL bubonisa ukudlala okukhawulezayo.
  • 19996:[ iMeridian 59 oovulindlela bama-3D MMORPG kunye nezobupolitika zequmrhu kunye namacandelo ePvP.
  • 97: Ultima Online ikhupha i-octive boxbox yezoqoqosho nomdlali- edlalwayo.
  • 1988: ibeka ifomati yemfazwe enkulu yePvP.
  • [[UMTL:0]1999: EverQuest kunye noNcedo lweNdlu yeNqanawa ifaka iiMMOs kunye ne 3D ukuntywiliselwa, izigwebo ezingqingqwayo zokufa, kunye nengxelo ephilayo.
  • Ichaza imodeli ekhululekileyo kwi mdlali enwebekayo isiseko somdlali.
  • Ubomi besibini bubonisa ukuba ihlabathi elingenayo ikhompyutha enobunyani lingafumana uqoqosho olupheleleyo nobomi bentlalo.
  • [[UMTL:0]2004 :[[[FLT] Ihlabathi lesihlenga semfazwe ligqibezela umxholo wesicwangciso sepaki kwaye lizisa iiMMO kwinkoliso.
  • [[FLT: 0]2012:[[FLT] [1] I-Oculus Rift Kickstarser ibonakalisa isiqalo seliza labathengi i VR.
  • 2014:[ VRCAT iqala uphuhliso, ekugqibeleni inika iqonga lentlalo le VR apho abasebenzisi bayila eyabo imihlaba kunye nee-avatar.
  • [[FLT: 0]2022: Zenith: IsiXeko sokugqibela sichaza njengesixhobo esipheleleyo se VR MMO esinentluko, ukubhabha, kunye nongquzulwano olusekelwe kuphawu.

Ukungena ngakunye kususa isithuba phakathi kwento yethu yokwenene nento efihlwayo 2022 ye Ubugcisa bobuGcisa obukwi-intanethi, apho i NerveGear iphaphamisayo kunye nomgibe kaKayaba uvala khona. Ngexa singekabi nobugcisa obupheleleyo, amabhongo, izakhiwo zentlalo, kunye nendawo yengqondo zonke zajijekwa kwimidlalo yokwenene.

Isiphelo: ISibhedlele Esingapheliswanga Sasemnyameni Ukutshona Ngokuzeleyo

Ihlabathi lobuGcisa obukwi-Online alikho lodwa. Sisiqhamo esivunwayo somthi oneengcambu ezinwebeka emva kwixesha lokuqala abantu ababini bechwetheza “igobosi” omnye komnye kwipali yemibhalo. Iziganeko zembali ezabumba i-MMOS — ukwenziwa kwengxinaniso, iintlungu zesidumbu zibaleka, uvuyo lweqela lokuqala elifayo, ukukhaphela kwababulali, ukutshintsha kwemonethisi, kunye nokuhamba kancinci ukuya kwindalo efanayo — konke kunxulunyaniswa kwi-DNA. Xa abathandi bebukele iKirito belwa ngokuchasene nenkqubo okanye ukubhiyo okanye ukubhiyoliswa kolawulo, baphinda baphila iminyaka engama-40 bedibeneyo, behlalisa imbali enye.

Elifa liyaqhubeka liguquka. I-MMOS yangoku ifana Fantasy XIV igcina umoya we-EverQuest noWoW uphila ngexa utyhalela incoko kwingingqi ye-SCON. I-VR i-intshi esondele kakhulu kuntywiliselwa ngamanani athe kwaneno SAO. Umgca phakathi komfono-mfono nomzimba awukho ngenxa yeenkomkhozonombu njengoKayaba, kodwa ngenxa yokuba abantu bakhetha ukuchitha ixesha labo, imali, kwaye bazichaza kwezi zithuba. Imbali ifundisa ukuba ixesha elide njengoko kukho abancedi namaphuphayo, kukulungele ukuzilahla kuzo. [FLD:] [FTST]